|
he Krethamas tells the story of Draekaver
Saldaxin. When the world of Tera’vall was
young and the drakadremaar vied for its
control, Teshdremor chose a single champion
to lead her people into victory. Jarec, her
first child, served more as a spiritual
figurehead than military leader. They would
follow him to the very ends of the earth,
into battle if necessary, but his limited
exposure to combat would surely spell their
doom. Instead, Teshdremor asked her children
to choose one of their most proficient
fighters to receive her blessing and become
a grand general of her armies.
Though many veteran draka strived for the
honor of becoming Teshdremor’s champion,
only one could pass the scrutiny of the Star
Mother. Some candidates were adept with
weaponry and tactics, while others
displayed a more inherent understanding of
the arcane art of Amoryr, their goddess'
powerful gift. They clearly believed
the winner of this contest would be the draka who could successfully blend magic and
mettle to become a truly versatile fighter.
 |
|
“Select from your numbers those
who are the greatest warriors. I
will test their worthiness.” |
|
- Teshdremor |
|
 |
Jerseq was the first to earn the favor of
her people. A fighter at heart, Jerseq’s
limited knowledge of the Amoryr was sufficient
to enchant her Baxir blades to improve their
ability to hold an edge and penetrate
tyrvamen armor. Having lived much of her life
as a thief, she was more versed in the areas
of stealth and assassination, but was
nevertheless an effective warrior. Her raids
on the tyrvamen settlements at Cagille Bluff
and Torbou Hall made her renowned among her
fellow draka. Her attractive form and
charisma served to increase her popularity,
particularly among the draka infantry
companies she was occasionally assigned to.
Next was Araidal, a massive draka who had
spent many hellish years in tyrvamen gladiator
camps. Stronger than two men and naturally
armored, he was a treasured asset of his
handler, Gamesmaster Ordin, a man who made
his living off vicious blood-sports and
slave trading. When the War of Truths began,
Araidal and his fellow gladiators, some
tyrvamen, were released from servitude and
formed a band of capable marauders. They
called themselves the “Unchained” and the
chaos of war provided them many
opportunities to gain riches and power.
Purely a fighter, Araidal had no reliance
upon the Amoryr and instead used his natural
strength to overpower his enemies. His time
with the Unchained also taught him
rudimentary battle tactics and leadership
skills, both of which he was willing to put
into service for the Star Mother.
Finally, Saldaxin answered the call of his
goddess. Within him flowed a wellspring of
magic, his ability to craft and control its
powers unprecedented. The fatigue that
commonly followed the use of spellcraft did
not affect Saldaxin – he seemed tireless
despite the power he regularly wielded. His
command of the arcane was as frightening as it
was amazing; none other could compare. His
aptitude with martial weaponry was minimal,
though his choice of a massive mace required
little skill to smite his enemies. Until the
war, Saldaxin had lived in solitude at the
Spire of Presada and did not associate with
his kind or their kingdom. His only
allegiance was to his goddess, the
one creature who afforded him his power –
he surmised it was his responsibility to do her
bidding in this time of unrest.
The Star Mother’s test was simple: the three
contenders would fight one another and the
victor would become her champion. When near
death, the fallen combatant would be removed
from the competition by Teshdremor and later
returned to full vitality. Though not a
worthy champion, they would still be needed
in the war effort. When the time came, the
contenders met for the first time on the
plain of Ortou before the occupied capital
of Einaron.
The battle was not nearly as climactic as
many had hoped. Most thought Jerseq would prevail,
her versatility in weapons and Amoryr an
advantage over her opponents. They had seen
her triumph over draka twice her size and
entire groups of tyrvamen bent on seeing her
end. Others felt Araidal would crush his
challengers with sheer strength and
brutality. The draka were fearful of the
rogue Saldaxin and thought his pride would
lose out in the face of the devotion his
opponents had for Teshdremor. They were very
wrong.
Jerseq used her charm to propose a temporary
alliance with Araidal against Saldaxin. The
sorcerer was a renegade to his people, aloof
and unconcerned with their troubles until
the promise of more power was offered to him
– he could be dealt with first. Araidal
agreed.
Working together, the two failed to pose the
intended threat to Saldaxin as he easily
bound them within invisible chains summoned
up from the ground below. It was a simple
yet effective spell to hold them fast. The
constricting bonds squeezed the life from
Jerseq as Saldaxin calmly looked on, words
of power readying another spell to destroy
Araidal as he too writhed within his
bindings. Defeated, Jerseq was removed from
the fight while Araidal’s more muscular body
resisted the crushing strength of the
chains. He would provide a greater
challenge.
The next spell began to siphon the life
force from Araidal, the warrior weakening as
his essence now served to strengthen
Saldaxin. A wise choice, for when Araidal
finally withered and collapsed, Teshdremor
spirited him away and initiated the next
level of the challenge. An impromptu
decision, she called upon a swarm of draka
guards to fly down from the fortress nearby
and descend upon the waiting Saldaxin.
Impressed with his ability to dispatch two
seasoned fighters, she would now see how he
stood against a small army.
Over one hundred draka engaged Saldaxin on
the field, many attacking from the air,
others landing nearby and charging in.
Saldaxin eliminated much of his airborne
opposition with a fan of flames shot from
his hands, while those who survived met the
spiked head of his mace. Arrows and spears
shot from above were deflected by a
luminescent shield of light, while the
energies stolen from Araidal allowed
Saldaxin to overpower the other draka and
bat them aside like flies. To say he was
fearsome would not fully describe Saldaxin
that day; when only he remained standing,
even Teshdremor felt wary of his might.
Having won against amazing odds, Saldaxin
rightfully became the champion of the Star
Mother. Sadly, the decision came too late in
the war, as the resourceful tyrvamen, with
aid from their god, struck back at the draka
with surprising effectiveness. Even the
great Saldaxin would have been lost to their
raging horde. Instead of losing her vital
champion, Teshdremor returned Saldaxin to
the Spire of Presada to sleep until she
called upon him again. So that the tyrvamen
would not destroy the tower and her champion
within, she then buried the structure deep
beneath the earth in a chamber sealed with
magical traps. Saldaxin heeded the wishes of
his goddess, went willingly into the tomb,
and entered his slumber to wait for her
summons.
 |
|
“Sleep until I have need of you,
champion. Our people will rise
again, and on that day they will
need your leadership. Rest now;
I will send for you.” |
|
- Teshdremor |
|
 |
An age would pass before he was called upon
again. The Ca’alanora rose from the ashes of
the First Kingdoms of Men, the draka were
driven underground, and the world saw the
wonders of high technology. The Amoryr, Ai-yvir
in the new tongue,
rightfully belonged to the draka, but the
Ca’alanora devised ways to adapt it to do
their bidding, the energy now named Wei and serving as a
convenient fuel for their machines rather
than a mystical art meant to be mastered.
Soon however, with disguised draka whispering in the
ears of Ca’alanoran researchers, the great
society was divided – one half held onto
their technology while the other embraced
the Wei as not just a tool, but a part of
life. Aptly named, the War of Lies tore
through the Ca’alanora with Teshdremor looking on,
biding her time and waiting for the correct
moment to return her children to greatness.
Soon the race of man would destroy itself
and her draka could retake Tera'vall.
Come the Third Era and a new rise of
mankind, Teshdremor’s patience wore thin.
Tera'vall’s population saw little decline after
the War of Lies and instead grew as new
races were born alongside remnants of old.
The next generation of tyrvamen was strong
and wise, born of Ca’alanora survivors and
the Aa’shren – forgotten refuges from
Einaron, one of the First Kingdoms of Men.
They now called themselves eynamen in honor
of their god.
Dwarves rose from pureblood Bol'darvan,
Ca'alanoran technologists.
Elves were born of the Weisar, Ca’alanora
who succumbed to the call of the arcane arts
in the Second Era. Tera'vall was now Terrin
and the gods, in hopes of
establishing a more perfect balance amidst
the mortals, created races such as the
Avenel and Jota to populate its lands. The Deremijig, ancient
enemies of Fedfarhan, emerged from their
shadowed land to wreak havoc and claim
Terrin as their own. Thankfully, the sheer
confusion of it all allowed for Teshdremor's champion
to walk the lands without impedance. The
Third Era promised to be a difficult but
worthwhile conquest.
 |
|
“Oh, I did it. All my fault! We
were digging, and Barin warned
me not to use the twenty-pound
charges, but I did anyway. I
blasted a hole right to Ves, I
did. Boom! When all the dust
cleared and we went back down
into the tunnel, we saw that it
opened up into an underground
chamber easily the size of
twenty dragons. Humongous! I’ve
never seen such a thing – the
walls were polished smooth, like
glass, and the ceiling was
dome-shaped. At the center of it
all, probably three thousand
feet in, a black tower rose like
the bony finger of death. The
traps scattered about that thing
were not of mortal make…” |
|
- Dalid, dwarven excavator |
|
 |
Saldaxin left the Spire of Presada around
1100 AR. The exact date of his coming is
unknown and can only be approximated given
his public appearances and records kept
thereafter. Acting under Teshdremor’s
instruction, Saldaxin first set out across
the continent of Thara, seeking draka and
preparing the eynamen population for the
Star Mother’s return. His powers had waned
in his long slumber and, awakening to the
Third Era, he found that the Amoryr had changed
to be more palatable to eynamen rather than
draka. It no longer carried his goddess’
blessing. Wei, not Amoryr, was the new power
in the realms. The Ca’alanora had engineered
this change, but their cleverness
was of no consequence; Saldaxin would soon
be able to manipulate the new energy just as he had the old. He
needed only time. The few draka that
traveled with him then realized that despite
this minor hurdle, he was even more terrible
to behold in person than any story they had
ever been told. With him also traveled the
Sunderer, a mace as tall as common men and
designed to crush bone and rend flesh; in
Saldaxin’s mind, it was perhaps his only
worthy companion.
Weapon in hand and a journey before him,
Saldaxin had prepared himself to relearn
many of his previous skills. What was not
anticipated was his encounter with the
Veslord Gazelem, an abyssal creature who had
escaped the bonds of damnation to pillage
the lands of Gautai. The people of the
Commonwealth, even the king, lived beneath
the weight of his mighty hoof and had
suffered so for many years. Now Gazelem was
presented with a challenge worthy of his
attention, and he eagerly agreed to meet
Saldaxin and battle him for control of
Gautai and all of Thara. This would be a
perfect test of Teshdremor's champion.

Saldaxin Battles Gazelem
Art by S.C. Watson
Many who had seen the encounter tell of a
climactic battle with fire, wind, and
lightning, while others report Gazelem
fleeing at mere sight of the powerful draka
wizard. Others add that Saldaxin was
accompanied by an iyudrakal named Sable – a
true dragon that fought by his side and fell
during the engagement. Despite conflicting
stories, the Krethamas clearly states that
Saldaxin overwhelmed Gazelem and drove him
back to Ves – it is never said precisely how
this came about. It is doubtful any will
ever know the truth of what occurred that
day, though it was made certain that Gazelem
would trouble Gautai no more. The Veslord
vanished, and the taint he had placed upon
the land and its people was reversed by
dawn. Overnight, Saldaxin became a savior,
receiving praise from people who should have
rightly feared his every footfall.
 |
|
“When the Veslord fell, it was
like a curtain was pulled back,
and the sun came in. Our crops
dinnae spring right back to
life, that took time, but the
water was clear again. The grass
green. And we owed it to one
draka…” |
|
- Adimer Stout, lord mayor of
Besias Mill |
|
 |
Upon hearing of his victory over Gazelem,
Teshdremor presented Saldaxin with a gift:
Ajermerak, the Bloodmace. Quite simply, this mace was
designed to siphon the life essence of those
it struck. Anything less than a killing blow
would leave his opponent not only greatly
injured, but severely weakened while
Saldaxin would grow stronger. It was a very
effective weapon that was true to its name;
bloodshed fed the mace, which in turn fed
Saldaxin. Accepting this gift, Saldaxin
returned the Sunderer to Presada, where it
would rest should he have need of it again.
But as Saldaxin trekked to and from the
Spire, he saw that news of his
accomplishments was rapidly reaching the
masses. The eynamen he met along the way displayed
an inherent fear and yet an undeniable
respect for the draka, and why shouldn’t
they? Had Saldaxin not freed them from a
Veslord’s tyranny?
Saldaxin, not Teshdremor, was being hailed
by the people of Gautai as an enemy of evil. There was
no time to spread the message of her return
before he, the messenger, was being touted
as a deity given flesh. Eynamen embraced him
as a hero, and draka – many of which came to
the surface to witness the return of the
Star Mother’s champion – found him more
impressive than any tale of their creator.
News of “the deliverer” spread throughout
the Gautai territories and worked quickly to
dispel the many stories of draka being the
ruin of mankind. Eylin and their other gods
had forsaken them, leaving them to die under
Gazelem’s rule. Now, the coming of Saldaxin
brought the chance at a new life.
This level of worship was overwhelming and,
to Saldaxin, eventually served to feed his
arrogance like the rivers feed the sea. Here
was true power, something that he had not
yet tasted – the power to change the lives
of many for the better, and to have mortals
humbled by the mere mention of his name. For
all the Star Mother’s greatness, it was the
efforts of her earthly vessels that made the
most difference. She had abandoned her kind
at the close of the First Era, was silent
throughout the Second, and now expected
adoration in the Third; how could she
command any loyalty now? Why should her
people stand in awe of her, and not
themselves?
Now, Saldaxin had fully awakened. He
instantly saw the potential of his people
who, in spite of years of isolation,
remained strong in body and spirit. The
world was ready for them, and Saldaxin was
prepared to lead them – not as an agent of
Teshdremor, but as their king. Eynamen, old
enemies from ages past, were quite
manageable when they understood their
rightful place beneath a draka ruler. It was
Saldaxin’s own standard that then rose above
his growing army, not the Teshdrenoral. All
past reverence for the Star Mother and the
gods of men was now of no consequence. The
future of draka and eynamen lay before the
two races, and Saldaxin was there to be
their guide.
This disobedience enraged Teshdremor. Here
was her champion, the leader of her armies
and harbinger of her return, acting entirely
for himself without regard for her or her
will. It was almost inconceivable that her
carefully laid plan could go so quickly
awry. Snatching him away from reality,
Teshdremor appeared in a corporeal state to
confront Saldaxin and, if necessary, utterly
destroy him for his vanity and insolence.
Champion or not, his popularity with the
masses could not be tolerated. Looming over
him, larger than existence itself,
Teshdremor demanded an explanation for his
actions.
Rumors suggest that at this time, Saldaxin
usurped Teshdremor’s power by preemptively
lashing at her with the Bloodmace. The
Krethemas explains that Saldaxin’s attack on
the Star Mother was purely in defense as the
dragon queen vengefully snapped at him,
threatening to crush him within her massive
jaws. No matter the reason behind it, the
Bloodmace struck Teshdremor upside her
elongated muzzle, rending her scales as
easily as it would tear through any exposed
flesh. As designed, the Bloodmace then
drained a portion of Teshdremor’s essence, a
small piece of her nearly unlimited power
then transferring to Saldaxin. The result
was jarring, returning Saldaxin to Terrin
while the Star Mother reeled backwards into
the abyss of Iaara.
Upon awakening, the change within Saldaxin
was immediately noticeable. A flex of his
clawed hand would stir the wind as a bellow
from his lungs would shake the earth. His
influence was acting entirely without aid
from the Wei – no spells, no incantations
were required. He had touched the soul of a
god and was now very nearly a god himself.
The power of his will was now all he
required to bend the world of Terrin to do
his bidding.
Confidence surging beyond all measure,
Saldaxin gathered the armies of men and
draka who would now worship him not only as
a hero, but also a deified king.
Commoners felt empowered in his presence,
and trained soldiers nigh invincible. To
them, he is more than a savior; he is Draekaver, the Dragonlord.
 |
|
“Dragonkind have long been
protectors of our world. The
odium that surrounds them is a
fallacy – they are not ravenous
beasts. They are not proponents
of wickedness. The Draekaverist
Church hopes to correct this, to
bring dragonkind into a positive
light and see that their rule is
reinstated. Under their wing,
you will be safe, protected,
prosperous…” |
|
- Druevek Thabar Orind |
|
 |
|