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The Kingdom of
Tarislan |
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Short Name(s):
Tarislan
Capital:
Arx Vallis
Ruler:
King Julian Colehart, Prince Sirus
Colehart
Government:
Monarchy
Population:
3,500,000 (approximately)
Major
Cities:
Kingsport, Majastivin, Arun-Farun
Average Climate:
Warm
Military Strength:
Medium
Exports:
Platinum,
silver, iron, wheat, coal, timber
Allies:
Gautai,
Torm-Ymen, Asyrjari |
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Background Information |
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he
Kingdom of Tarislan, also known as the ‘Coin
Kingdom’, was once far from the corrupted
gathering of greedy monarchs that it is
today. A vision for the future, Tarislan was
founded by a Cathardisian charged with
expanding the empire. Rather than claiming
the new land for his emperor, he secretly
worked to take the land for himself and
build a new kingdom. After working with many
disenchanted imperial soldiers and lords, he
got his wish, and Tarislan was born from
Tr’Islan, the Fertile Lands.
It did not take long for Tarislan to descend
into greed, however. It’s decadence was
aided by opportunists who saw the new
kingdom as a place to quickly gain high
stature and with it respect and more
importantly, gold. Truly the Fertile Lands,
Tarislan gave birth to three industries:
fishing off the coast, farming from the many
open grasslands and hillsides, and mining
from its mountains and subterranean caves.
Profit became king in Tarislan after such
prosperity through trade. The kingdom grew
large and grew fast, its navy dominating the
Dragon Coast and its farmers producing
nearly impossible amounts of grain.
The people became slaves to their work.
Signs of justice and law were destroyed or
disbanded, including any guilds of honorable
knights left in the realm. After so much
exploitation, however, its people rose up in
a rebellion marked as the Great Civil War.
The battle was unsuccessful in the end,
though it did mark a time that the hands of
the kingdom kept a stranglehold upon itself.
Tarislan has also dealt with ravaging clans
of orcs, plagues, and sentriss looking to
feed upon their civilians.
Tarislan Today
Today, the Kingdom of Tarislan is in severe
trouble. Its proper king, Julian Colehart,
is at war with his own son, Sirus Colehart,
over who will rule the kingdom. More
ruthless than his father ever was, Sirus has
taken the northern half of Tarislan,
including the capital, as his own. His
father has claimed the south and has
tentatively renamed it to ‘Kingsland’,
keeping his faithful soldiers and barons
with him. In between the two titans are the
people of Tarislan – unable to flee and
unwilling to fight, though small resistance
movements are working to change that.
Julian Colehart is perhaps best known for
his campaign into Csegre, claiming its
northern areas for Tarislan after battling
with Gra’dulm during the Csegrean War. He is
a miserable, aging man with care for only
one thing: his comfort. To that end, he
strives to maintain a vice grip on the
country that keeps him in position and his
treasury well stocked.
Sirus Colehart is his father’s son, and then
some. Imagine all of Julian Colehart’s spite
and greed without the hindrance of a failing
body and mind to limit its possibilities.
This is Sirus Colehart – a young man bent on
securing an empire for himself in both gold
and blood. Once his father is dealt with, he
will set his eyes on the Northlands above
him and Csagrada to the south.
Tarislan borders the Blighted Plains to the
south, along the Upper Revival Line, just
below the Jerem-Tavran River. This is here
where dry, dead soil gradually becomes
fertile land once again. To the west, there
are the waters of the Infinite Blue. North,
Targo’s Border, the Uvi River and the Uvian
Fields – farmlands of the Northmen – mark
the border with Asyrjari. Finally, to
Tarislan’s east, a number of landmarks,
including the Bloodwater Shallows, designate
the line between itself and the Cathardis
Empire. Many of the areas along this border
are in dispute, including the Valley of Two
Kings.
The Capital
Tarislan’s capital is the fortress Arx
Vallis – the largest city in the entire
kingdom. Its thick, towering walls and
towers are capped with golden accents, all
of dwarven make. The rest of the fortress
however, including the Royal Palace, is of
human design. Sirus Colehart holds Arx
Vallis, while his father has laid claim to
the city of Arun-Farun and has designated it
the capital of Kingsland, his half of
Tarislan.
Allies & Trade
Tarislan has alliances through trade alone,
though Sirus has been pushing a possible
link between his kingdom and the Empire of
Shinsu. Tarislan exports primarily to Tharia
across the Infinite Blue, but also
occasionally ships goods to Valania and even
Torm-Ymen. Internally, Tarislan sells goods
to Asyrjari and the islands of Rya and
Hammer.
The Army
Tarislan’s army is comprised mostly of
drafted young-adult men. Training is
specifically rough, aimed at breaking the
spirit of the recruit and crafting him into
what much of Tarislan’s population has
become: cold, crafty, and cruel.
Footsoldier
- A common man in service to the crown.
Typically a footsoldier is outfitted with a
leather vest of rings, called ringmail, and
a large, spiked mace. If necessary, they may
also use a small buckler to block attacks,
but otherwise remain with this loadout for
ease of use and travel. Mounted cavalry will
trade their maces for more precise
war-hammers.
Axeman
- A veteran Tarislan soldier who is trained
in the use of throwing axes and the
ever-popular battle-axe. These soldiers are
titanic, bear-like men who have honed
themselves to be lethal with their weapon of
choice. The Axemen were the one terror that
the orc clans truly feared during their war
with Tarislan.
Toller
- Not specifically a soldier, the Tollers
are Tarislan’s police force. Their name
comes from their primary duty: collecting
tolls on such roads as the King’s Highway.
Lightly armed and armored, they make up for
any shortcomings with deadly accuracy with a
bow or crossbow.
Red Guard
- The Red Guard is Tarislan’s security force
for its nobles and visiting royalty from
other lands. The Red Guard was given their
name by the red cloaks they wear. A majority
of their members are mounted soldiers,
serving as escorts for carriages, though
there are also highly skilled personal
guards. The Red Guard also employs their own
armored carriages for transporting
Tarislan’s own royalty.
Adrakyl’s Shield
- This group specializes in responding to
riots and rebellions, acting with intense,
brutal force sometimes resulting in the
decimation of entire villages. The Shield
was founded after Tarislan’s Great Civil
war, and works closely with the Tollers to
maximize their reach.
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