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Race History |
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n the journal of A. R. Proyos, renowned
researcher of Terrin’s many sentient and
monstrous creatures, it is speculated that
lohranar were not originally born of Terrin
but instead were summoned here by
Ca’alanoran Weisar in the Second Era.
Although largely considered a fool and
fanciful storyteller by more respected
members in his field, his theories are
intriguing nonetheless.
Proyos postulates that following the debacle
at Onedar, the Weisar frantically sought an
army to replace their planned contingent of
Sentriss warriors. With very few friends in
the world and their brethren bearing down on
the island of An Edere, the Weisar again
looked to their prized magical powers for a
solution. Although powerful, the sorcerers
were few in number and their Bol'darvan
enemies possessed a far greater standing
army; war was inevitable, and the Weisar
needed an immediate complement of
footsoldiers ready to fight.
As in the past, the Weisar turned to the
teachings of Terrin’s most infamous
spellcaster, the demented Lemd-Iyan. A First
Era sorcerer driven mad by the tainted flow
of Wei, Lemd-Iyan was long since dead,
killed by the drakadremaar Saldaxin during
an epic struggle that nearly brought the
Spire of Presada down to its foundation. In
life, Lemd-Iyan was known for having
inscribed every possible incantation, from
the simple to the spectacular, on numerous
stone tablets that later became the property
of his scattered disciples or Saldaxin
himself. Bold, the Weisar of the Second Era
– having finally harnessed a purified stream
of Wei – not only recovered the tablets
outside of Presada, but plumbed the Spire’s
depths as Saldaxin slept to snatch up the
hidden stones as well. After decoding
Lemd-Iyan’s lunatic scribbling, the Weisar
unlocked a rite for summoning beings from
afar, be they demon, demi-god, or something
far more terrible.
Enter the
lohranar, mighty winged beasts
summoned by Ca’alanoran wei-mastering,
ripped from their homeworld to be pressed
into service here on Terrin. Stronger and
more ferocious than any Ca’alanoran, the
lohranar seemed ideal, and the thought of
their claws rending the flesh of the
Weisar’s enemies was sublime. So important
was this experiment, Athoris Weimajir
Qandurelde, the highest ranking Weisar
arcanist, personally oversaw the summoning
ritual. His presence, sadly, did not bring
good fortune.
The
lohranar were a stoic, sturdy people
unimpressed by obnoxious Weisar spellcraft.
Owing their summoners nothing and hungry for
a new, peaceful homeland to call their own,
the lohranar quickly demanded their freedom
from the Ca’alanora. Like the Sentriss
before them, they gained it by force. This
underestimation proved to be the Weisar’s
last and greatest folly. Many of their
number were lost to the hulking, unstoppable
lohranar warriors. Their high courts of
magic were soon infiltrated by Drakadremaar
spies and assassins, the shores of An Edere
felt the keels of Bol'darvan landing craft,
and the confusion and destruction of the War
of Lies consumed the Weisar utterly. United
by Ac’moen Kemaryd, Lord of All Clans, the
lohranar were fortunate enough to escape the
flames of the failing Empire of Ca’alanor.
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“So brazen were we, emboldened,
immitigable power stealing away
sense and reason. We are at the
end of it now, our reign never
realized, our sterling legacy
swallowed up by the night; our
own unchecked ambition has
brought us here.” |
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- Second Era Ca’alanoran
texts by Tordemmil An’amaeil |
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Proyos writes that unlike the Sentriss, the
lohranar were pitied by Eylin and soon
adopted by him. Freed from bondage and
having only a savage homeworld to return to,
they were permitted to make a new home on
Terrin. There was a catch, of course – the
lohranar could stay as long as they entered
into a pact with the Swordbringer, the
details of which to be determined at a later
date. Eager for a new beginning here on
Terrin, the lohranar elders agreed to these
terms. Their trepidation was more than
evident as they stood before the mighty
Eylin, but to refuse him meant the doom of
their kind.
In the time between the fall of Ca’alanor
and the rise of the Third Era, the lohranar
enjoyed prosperity and tranquility on the
Isle of Thrama’gor. Content as the majority
was, many of the younger generation wished
to explore beyond the island shores and,
perhaps, discover the intriguing secrets of
their former Ca’alanoran masters. Their
curiosity was rewarded tenfold when a new
race of man rose to herald in Terrin’s third
and greatest age.
Eylin knew the lohranar had warred with men
in the past, and their prejudices against
mankind ran deep as their blood – if the
Third Era was to be successful, the lohranar
had to overcome their hatred by tolerating
and respecting the eynamen. Now was the time
when the Swordbringer would hold them to
their oath. Despite a lingering uncertainty
among the lohranar, over time they
eventually grew to see eynamen as, at the
very most, equals.
Today, the scattered and often lonesome
lohranar possess few certainties for their
future. The majority are adaptive and
progressive, their folklore and ancient
customs living on in only select members of
their kind. Many continue to honor their
bargain with Eylin and seek peaceful
relations with his children, though their
small numbers make it difficult for them to
have any significant impact – if going into
battle for example, single lohranar often
complement large battalions of eynamen
soldiers, serving as elite commanders or
operatives and doing what they can, when
they can. Others remain secluded in
Thrama’gor, holding tight to old beliefs in
the sole company of their like-minded kin. |
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Physical
Description |
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ohranar
have a skeletal and muscular structure
similar to that of an eynamen male or
female, but stand digitigrade on feet with
four large, clawed toes and maintain balance
with a thick, prehensile tail. All lohranar
are born with a pair of bat-like wings,
though only those who are taught to develop
this gift can master the power of flight.
Lohranar have wide variety of skin colors,
mostly all being darker colors that can be
found in nature: olive greens, earthy
browns, indigo blues and ruddy reds.
Male lohranar are often extremely muscular
and towering in height, while females tend
to be suppler and smaller in stature. Male
lohranar have symmetrical, snake-like
markings along their arms, down the sides of
their torso, thighs, and along the upside of
their tails. A female lohranar may also have
markings, the design of which is generally
more artistic, random, and entirely unique
from female to female. The markings of both
male and female tend to be a darker shade
than that of their skin. |
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Society |
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any
lohranar of the Third Era strive to strike
out on their own as soon as possible, some
even leaving their parents at a very early
age. Few lohranar gather in clans as their
ancestors did, as most prefer to join other
races' societies or simply live as free
spirited travelers. Sometimes considered
outcasts by kin favoring large, strong
communities, these lohranar often become
cunning highwaymen, fortune tellers, or
muscle for hire.
In keeping with the more traditional ways,
other lohranar will band together in
closely-knit groups of their own kind, with
each member of the clan relying on their
brethren in a functional, stationary
community. Lohranar settlements are
permanent once established - they are only
nomadic until they find fertile land. There
they can employ farming techniques gleaned
from the nearest culture or from peoples
they've previously encountered. Very few of
these clans exist beyond the shores of
Thrama’gor, the island home of lohranar
south of Valanoi.
Outside of Thrama’gor, progressive lohranar
clans have adopted other aspects of nearby
communities such as dress, language, and
sometimes religion. For example, the
lohranar tribe Tempered Blade exists near
the southern border of Asyrjari and has been
established along the Ord River for many
generations. Eclectic, they have embraced
many of the Northmen customs, most notably
their belief in Jorygg and other Northman
gods.
All lohranar clans, no matter their place in
the world, are lead by a single clan leader
called the Koman’en, and leadership is
handed down from father to son. Wives and
daughters of the Koman’en cannot rule the
clan but may take part in leadership
decisions, and their insight is particularly
sought during times of trouble. Should the
Koman’en die without a male heir, leadership
may be seized by a relative or his mate
until a new Koman’en is elected. Coups are
uncommon given the strong bond of fellowship
shared by lohranar clan-mates, but they are
not unheard of. |
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Armor &
Weaponry |
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ohranar
will fashion suitable clothing for the sake
of modesty, especially when dealing with
other races. In the company of their kin,
lohranar tend to reduce down to more
comfortable garments such as loincloths and
even less. They work predominately with
hides, wool, cured leather, and textiles.
Large belts, baldrics, and harnesses are
popular amongst the male lohranar who use
them to carry weapons and supplies on long
journeys. Females will usually wear less but
still enough to preserve some modesty.
The priests of Sarr’greih dress no
differently from the rest of their kind, and
their position can only be identified by the
color of their garment: white or with
notable white accents. Sometimes, their garb
will be made of higher quality materials,
but this largely depends on how advanced
their respective clan is. Priests also wear
holy symbols and talismans, something no
other lohranar is allowed to openly display.
Few in number and non-combative, lohranar
priests seldom fight but instead are sought
as seers, healers, counselors and keepers of
wisdom.
Lohranar weaponry may be adapted from other
nearby races, though they inherently favor
claw-like weapons, sickles, polearms, axes,
and large swords. Lohranar may also add
blunt implements to the end of their tails
to maximize the damage dealt by a swipe from
this limb. The craftsmanship of lohranar
weaponry and armor is superb – what lacks in
grace, it makes up for in strength.

- Lohranar Weapons and Accoutrements -
Lohranar armor is generally very simple:
heavy leather, banded mail or chain mail.
Only clan leaders may wear plate mail armor.
Enchanted weapons and armor are taboo, and
lohranar clans will sacrifice even great
implements of power for the sake of
remaining untainted by the arcane. The
exception is an item imbued with the spirit
of a fallen Koman’en; these artifacts,
called Kep’amed, are not regarded as magical
in nature but instead are considered blessed
by Sarr’greih and filled with the power of a
great lohranar leader.
In a fight, lohranar will first use their
natural weaponry to combat their foe, unless
their enemy has a significant advantage in
size, weaponry, or magic. If they cannot
claw and bite their way to victory, their
second choice would be whichever weapon they
are carrying. Most lohranar will combine
their physical agility, strength, and
natural armament with the blade or blades
that they wield to produce a frightening
combination attack. This degree of control
over both their body and their tools results
in a finely tuned fighting machine. One
lohranar, the Kingslayer, was best known for
his use of chained, crescent blades and his
sheer quickness to rend his foe limb from
limb. Lohranar rogues, particularly those of
the Whispering Wing, have proven extremely
adept with small, curved knives and daggers.
In battle, there is a chance lohranar will
become so enraged that their attacks become
more powerful, but also more reckless. This
adrenaline rush is Mar’gradh’s gift to his
children – it can drastically shift the
outcome of any melee encounter. Often, the
lohranar’s opponent is overwhelmed and falls
to the flurry of attacks coming his way, but
an adept foe can use his enemy’s frenzied
state to his advantage. For as many stories
as there are of raging lohranar slaying
entire throngs of adversaries, there are an
equal number of accounts where a zealous
berserker fell to more nimble, calculated
attacks he did not anticipate.
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“It took maybe two snaps, and
then it was done. The beast
ducked and spun about, whipping
its tail and knocking Belkin to
his back. But before he even hit
the ground, the beast was
standing again and bringing his
axe down on ol’ Belk, screamin’
like the howlin’ bitch of
Bograddarn. I ain’t never seen a
man split so cleanly in two as I
did that day, and ain’t never
seen it done so quick.” |
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- Unknown |
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Religion |
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ohranar
faith revolves around Sarr’greih the Goddess
and Mar’gradh the Dracodemon. According to
mythology, the goddess Sarr’greih represents
the intangible concepts of truth, devotion,
thought and love, and is often regarded as
the Spirit Aspect. Mar’gradh is shown
holding dominion over earth, energy, flesh,
and the fiery emotions of bloodlust, rage
and jealousy. Opposite the goddess,
Mar’gradh is commonly referred to as the
Nature Aspect, embodying all that is
physical and real to the lohranar.
Sarr’greih and Mar’gradh were once lovers,
deities having crossed all of time and space
to discover one another and join together in
bliss. In a perfect moment, their passion
made the earth and the fruit of their union
were the lohranar – creatures with the
physical attributes of both dragon and
goddess. It was a trace of joy in an
otherwise parlous relationship.
Mar’gradh’s loyalty was capricious at best.
Not long after the two deities solidified
their bond, Sarr’greih discovered her
lover’s treachery – when the goddess slept,
Mar’gradh took the form of a male lohranar
and caroused with mortal females,
entertaining new, adulterous affairs.
Suspecting such activities, she laid a trap
for Mar’gradh by posing as an irresistible
lohranar female sure to catch his eye.
In the times following Mar’gradh’s
infidelity, the two became further
estranged. Sarr’greih focused on educating
her children while Mar’gradh, barred from
walking among them, created beings like
himself – dragons – to cavort and converse
with. Such a thing set the two lovers at
further opposition, as Sarr’greih wished the
earth to also be populated with beings that
would be honest and pure, not rogue,
deceptive creatures serving only the will of
her former lover.
Mar’gradh
would not allow it, believing that a race of
man would likely pollute and destroy the
earth, and ultimately both lohranar and
dragons would cease to exist. This was an
outrageous concept for Sarr’greih; she was
certain that any creature created in her
image and bound to her edicts would only
promote peace, not destruction, but
Mar’gradh would not hear it. This final
disagreement between the two gods sundered
whatever bond they still shared – Mar’gradh
turned against his lover in the violent
attack, maiming her, and their struggle for
dominance began. Ulo Shether, the battle
between goddess and dragon, lasted an entire
cycle of seasons before Sarr’greih triumped
over her former consort. Severely wounded,
Mar’gradh was then banished to the darkest
reaches of the cosmos: Sah’idh, the
purgatory also known as Shadowdark.
As Mar’gradh fell from his heavenly plane of
Dieminus, he used what remaining power he
had to spitefully create a new race – the
race of man – made to resemble the goddess
he once loved. This was a curse placed upon
the earth, as Mar’gradh knew man would
become selfish, wicked, and would one day
burn the world with war and jealousy. In
such dark times, surely the lohranar would
attempt to reinstate Mar’gradh to Dieminus
to cleanse the world of its infection. He
had only to wait for that inevitable day.
Realizing the Dracodemon’s intent,
Sarr’greih immediately moved to prevent this
bleak future and, using Mar’gradh’s spilt
blood as ink, wrote a list of commandments
for lohranar and Men calling for tolerance,
patience, and understanding. This, coupled
with her watchful eye, was the first of many
hopes that her children – new and old –
would live harmoniously with one another. A
lost hope, as man quickly dominated the
lohranar homeworld in a violent campaign
against their kind. Being summoned away to
Terrin was a blessing in disguise for the
tormented lohranar.
Today on Terrin, many lohranar have lost
ties to the goddess Sarr’greih. Her laws
continue to remain sacred, though only as a
result of their integration with the
lohranar code of honor and their pact with
Eylin. By upholding these edicts, the
lohranar feel they are doing themselves a
personal service rather than worshipping a
failed goddess. In contrast, Mar’gradh’s
faithful, the Chosen, have grown more
powerful with new opportunities set before
them and have already established themselves
as a significant entity on the continent of
Athallas. Their devotion to him has been and
always will be unwavering.
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“Kad silon, traveler. Welcome.
What is it you wish to know of
me? Of my people? There is much
pride in our heritage, much
respect for the Spirit. Calm
yourself and let me tell you of
the great Ac’moen…” |
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- Koman’en Ihilar of Clan
Furyheart |
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Language &
Expression |
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ohranarish,
their spoken language is a harsh, guttural
speech that reminds many of Aluvdlin, or
“Earthen,” the modern dwarven tongue.
Lohranar may use this language when speaking
with one another, but seldom when in mixed
company; they prefer to use the common
language of the realms, also known as
Tradespeak. The written lohranar language,
Tabohr, is comprised of simple runes and
pictograms their people have been using
since ancient times. Today, the most popular
use of these symbols is on lohranar
weaponry, and often the maker’s mark is
prominently featured in Tabohr.

-
Sample Lohranar Script - |
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Courtship &
Marriage |
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ohranar
of courting age commonly seek a partner
based first and foremost on physical
attraction. Color, size, and the
configuration of their markings are all
taken into account. The male often
approaches a selected female with
confidence; wings are displayed to best
frame his form and catch her eye. Should the
female show interest, the two will converse
and, should their personalities complement
one another, a more lasting relationship may
soon form. The code of honor dictates
lohranar should only physically mate when
they are betrothed with intent to start a
family, though few today adhere to this
rule; young lohranar lack a sense of
responsibility, both to themselves and one
another, leading to brief encounters with
many partners until their exuberance leaves
them and they return to the “old ways.” At
this time, a lohranar will often seek out a
single mate with whom to produce offspring.
Typically, the male declares his intent to
take the female as his mate. The betrothal
will be made before both families and
possibly friends and fellow clan members
and, should there be no objections, a small
celebration will follow. Should a parent
object, the male or female will often have
the opportunity to prove themselves a worthy
mate and win over the family. If all goes
well, the two will be married within the
next six months. A lohranar wedding is a
grand ceremony involving the entire clan,
presided over by a priest or priestess of
Sarr’greih. Smaller, private ceremonies may
instead be requested by either mate or their
families. |
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Reproduction
& Growth |
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ating
to produce offspring is an important part of
lohranar society, with many of their rituals
involving fertility ceremonies and prayers
for healthy children. Lohranars procreate
sexually, males selecting a female mate and
impregnating her. Lohranar males and females
are fertile for their entire lives, though
old age may complicate pregnancy and the
birthing process. Because of this, lohranar
of significant age may stop conceiving
altogether rather than risk the birth of a
deformed child or the death of the mother.
Lohranar children are carried inside the
female’s womb for a period of 10 to 12
months and are then born live. A priest or
priestess of Sarr’greih may be on hand to
bless the child, depending on the religion
of the parents. Lohranar children are cared
for by both parents, though the father tends
to favor the males and the mother the
females. Also, if applicable, the clan as a
whole is encouraged to look after the child
and aid in their upbringing by teaching them
a code of honor and one or more trades.
Lohranar are considered adults at the age of
30 human years, as lohranar age at roughly
half the rate of humans.
Lohranar half-breeds are very uncommon, to
the point where many doubt their existence.
Lohranar coupling with men, elves, dwarves
and other sentient races is not entirely
impossible, but is rare. Korom, a traveling
scholar and scribe known throughout Csegre,
is often thought to be a hybrid of lohranar
and drakadremaar. |
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Funeral
Rites |
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ohranar
treat death as a passing to Dieminus, and do
not view it as an end of life. Lohranar
funerals are often short ceremonies
involving the family and friends of the
departed as they wish the deceased good luck
on the next leg of their journey. The body
is first cleaned by a clan physician and
then dressed in clothes or armor by his or
her mate. If the fallen is unmated, a
volunteer is selected from his family,
friends or the clan to handle this task.
When put to rest, the dead are buried in
graveyards outside lohranar settlements.
Supplies needed for their adventure into
Dieminus are arranged about the body before
it is covered with a fine, white shroud. The
grave is then sealed with earth. Warriors,
particularly defenders of clan territories,
are treated to lengthier ceremonies meant to
empower them as they defend other lohranar
in the world beyond. A lohranar clan may
also adopt the burial rituals of other
nearby cultures.
Before passing on, clan leaders who embrace
the lohranar religion and powers of the
spirit may also undergo “Dekmethul,” an
extensive ceremony for transferring their
life essence to a suit of armor or chosen
weapon. With a blessing from Sarr’greih,
many lohranar have used this process to live
their second life on earth as a ghostly
protector known as the Kep’thar, or “spirit
form.” This is seldom done lately, as clans
and clan leaders are fewer and farther
between than ever before, though Kep’thar do
still roam Terrin’s many lands. Clan leaders
who do not choose Dekmethul are put to rest
in large tombs overlooking a traditional
lohranar burial site.
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“I wasn’t sure what it was at
first, but Sepen did. He studied
under a Lorekeeper for years,
and he told me it was a Kepthar.
A what? I never saw a lohranar
before, not a live one, and here
I was looking at one of their
ghosts. It was like mist walking
about on two legs, but his sword
was real enough…” |
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- Unknown |
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Prejudices |
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ohranar
tend to trust their kin explicitly and will
embrace them without question, while their
reaction to other races will vary from
neutral to positive, seldom negative. Eynamen are perhaps the best received thanks
to the lohranar blood pact with Eylin and
the many alliances the two races have shared
in the past.
The notable exception is how lohranar view
true dragons and related dragonkind – they
see them as demonic abominations and
generally avoid these creatures entirely.
The prominent lohranar religion paints
dragons and magic in a very negative light,
thus causing this deeply rooted hatred. The
Chosen, a sect of lohranar sorceresses in
league with Mar’gradh, are also similarly
despised due to their devotion to deception
and spellcraft. Mages from other races are
usually regarded with similar rancor. |
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Potential |
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ohranar
are often thought to be non-sentient, feral
beasts with little brainpower – this
couldn’t be farther from the truth. Though a
rare few lohranar are nothing but
animalistic, predatory creatures, the
majority are sentient, thinking individuals.
Lohranar intelligence can easily match or
even sometimes surpass eynamen wisdom,
depending on how the lohranar was reared.
Most lohranar will know the local customs
and how to read, write and fluently speak
the common language. Although fully capable
of doing so, they rarely take up scholarly
pursuits, instead preferring the physical
work of laborers, tradesmen, guardians or
fighters.
Lohranar may also master the art of magic,
though the use of such power is considered
forbidden within many of their societies. If
opting to go down this dark road, females
who use magic can join the elite of
Mar’gradh’s Chosen while male lohranar often
become solitary sorcerers not unlike eynamen
“tower mages” and related arcanists. A
Chosen sorceress is despised by her own kind
and feared by other races; they take solace
in support from other guild members and the
sleeping spirit of their master, Mar’gradh,
and seldom stray outside their hidden
temples. |
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Influencial
Lohranar |
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c’moen
Kemaryd, Lord of All Clans, led the lohranar
through the tense transition from Lohr,
their homeworld, to the island of Thrama’gor
here on Terrin. Although long since dead,
Ac’moen is still sometimes seen as a
spiritual authority on par with the goddess
Sarr’greih. Today, arguably the most famous
lohranar on Terrin is Caerdwyn of Clan
Stormtalon. Caerdwyn and his associates have
been instrumental in rebuilding the Kingdom
of Csagrada and rapidly restoring it to
power. Other influential lohranar include
Ameld of the
Whispering Wing, a sizable organization
comprised mainly of rogues, pirates, and
assassins. Ameld prefers to work with
members of his own kind and as a result has
populated with ranks of his guild with many
lohranar, and together they are known
throughout Valanoi and Torm as prized
hirelings. More covertly, Toramyn, a
sorceress of the infamous Chosen, is
believed to be making strides toward
resurrecting the fallen lohranar god,
Mar’gradh the Dracodemon. |
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Overall
Disadvantages |
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ohranar
who live in tribes influenced by neighboring
cultures may slowly lose ties to their own
ethos and religion; conversely, indurate
tribes holding tightly to old beliefs,
particularly the clans of Thrama’gor, uphold
ancient ways and value their belief in the
goddess Sarr’greih. Traveling abroad, lone
lohranar also tend to quickly forget their
people’s culture and the teachings of
Sarr`greih in favor of new ideals they might
come across. In battle, an upwelling of rage
may cloud their judgment, cause them to act
irrationally, and ultimately cost them their
life. Few lohranar choose to study the
magical arts, although most are capable of
learning the skills necessary to command
such power. This choice brings power and
consequence, as those wearing the mantle of
a spellcrafter are immediately shunned by
many of their kin. Versed in magic or not,
some lohranar are also believed to be demons
come up from the underworld due to their
physical similarities to Ves-spawned such as
the infamous Gazelem. |
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